Looking for a new way to spend time? Had enough of going to the movies or karaoke? Not impressed with restaurants and clubs anymore? Then gather up to six of your closest friends and book an escape room!

After a number of mysterious disappearances in a small town, the police have discovered a thread connecting all of the cases. Their last whereabouts all link to the mystifying ‘Fairytale Forest.’
Can you retrieve the lamp from the evil sorcerer’s impenetrable Magic Vault?
The Mad Hatter is in trouble. Save him from the Queen of Hearts without losing your heads.
Making your way through the forest, you finally arrive at a narrow wooden path and see your destination in front of you - the temple of Pakal.
“Chris... Chris?” You look to your friends—their faces gripped by fear. “It's just a silly game” you thought.
Adventurers from Arcadium have been exploring the Realm of Mystery with the assistance of a Professor H Geber, who appears to be a native of the Realm.
A gurney, a physician's scale, jars filled with—god only knows—and the door slams shut behind you. “Is our tour guide coming back?” you whisper. A scream from beyond the door freezes your blood.
Some adventurers have been studying archives in the Realm of Magic and have founded many references to the Elixir of Life and we're beginning to wonder if the Elixir of Life may be concealed somewhere beyond the portal.
Most recently, we've been receiving reports from returning adventurers from the Realm of Magic that there are signs that the legendary Wand of Illumination is hidden beyond the portal.
The winemaker: Arrogant. Pretentious. Intelligent. Ruthless. While rumours of her secret ingredient abound and more people go missing, she openly laughs. She must be stopped.
From the moment the curtain rose you were enthralled. By the end of the show, you were mesmerised and... exhausted. Now Black Magic is coursing through you. You will need to discover the dark fatal secret before it consumes you.
You should have known. The contract. The contract too good to be true. His face alluring, eyes piercing, a slight curl to his lips. You signed, but you should have known.
You wake up blindfolded and handcuffed in a room. The executioner has decided that you have sinned and it is time for you to pay. Can you solve his riddles before time runs out? Will you have time to escape his clutches forever?
Much like the other Arcana, the Wand of Illumination and the Elixir of Life, the Stone of Destiny is said to imbue the holder with supernatural talents.
The moment of reckoning has arrived. All appeals exhausted, today you pay the ultimate price for your crimes. Then as you face your final meal there is an unexpected glimmer of hope. But you will have to be brave...
You found out you were on Santa's naughty list, so you broke into Santa's Cottage. Lucky for you - Santa checks his list twice for this very reason - he likes to give second chances.
Misfortune has befallen the Kingdom, as an unfamiliar illness has afflicted the King. The royal family desperately seek a cure to save their beloved ruler and share the legend of an elderly witch...
A power surge has rolled through Area 1's Research Facility, putting us into lockdown. To make matters worse, our lead researcher, Dr. Verdant, has vanished.
You have infiltrated the Area 52 base camp, only to find it completely deserted. All signs point to an imminent alien invasion, you will need to escape the room before it is too late!
As you conclude your final year at the Academy of Magic, it is time to take your BEWT (Brutally Exasperating Wizarding Test)! Your BEWT will put your magic skills to the test by completing a series of spells to unlock your FELMAS 2000 broomstick.
Aunt Annie was beautiful and extremely manipulative. She lured perfectly healthy patients into her hospital boasting about her miraculous cures for everyday ailments.
The kingdom has been plunged into an eternal winter. The ancient Throne of Swords is hidden and lost—only by claiming it can the rightful heir summon the weapon that can defeat the Frozen King.
It all seems too good to be true… Then it dawns on you. This is not a dream.
You don’t remember anything. A dull pounding of pain rocks through the back of your head. As your eyes adjust to the darkness, your memory starts to return...
So you've escaped the Executioner's Toolshed, but you haven't learnt your lesson... The Executioner is back with a brand new challenge. Work your way through the 7 Deadly Sins, then make a choice. Will you escape with your lives?